GDC10: Fable III – Gameplay Video
IGN präsentiert ein Off-Screen Fable III Gameplay Video mit Design Boss Peter Molyneux in der Rolle des Erleuterers. Dabei geht’s um das User-Interface und die Neuerungen gegenüber Fable I/II.
Molyneux: “On Fable I and II our GUI was lists of things. List after list after list of clothes and weapons and level-up things and abililty-spending stuff. What we realised is that, while core gamers are OK with lists, there are a lot of people that really can’t be bothered to sort through 325 items to select the clothing they want to wear… They weren’t using it at all.”
“So we said, ‘Right. Fable III. No lists.’ Imagine Fable I and II were like DOS, where you had these scrolling things come up; Fable III is like Windows. Everything we had in a 2D list is now in the world.”
Recht hat er !
Im Video gut zu sehen, alle Kleidungsstücke direkt in der Auslage. Auch gut zu sehen, kein HUD.
Heut morgen schon div. News zu Fable III vom GDC Event.
ältere Beiträge:




